You can find the Grids Settings Configuration File in MySaveWorldFolder\Storage\1521905890.sbm_ModularEncountersSpawner\Config-Combat.xml. The settings you can modify are listed below:
This setting allows you to specify if the Combat Phase system should be used. This system sets 2 timers that alternate a Peace phase and a Combat phase. During the Combat phase, you may find more actively hostile encounters.
Allows you to specify one or more Mod IDs that will have their encounters registered as Combat phase only encounters. To add more IDs to the list, simply create a new line between the <CombatPhaseModIdOverride> and </CombatPhaseModIdOverride> tags and enter the following <string>Value</string> - Replace Value with the Mod ID you want to register.
Allows you to specify one or more Mod IDs that will have their encounters registered to be able to spawn during Combat and Peace phases. To add more IDs to the list, simply create a new line between the <AllPhaseModIdOverride> and </AllPhaseModIdOverride> tags and enter the following <string>Value</string> - Replace Value with the Mod ID you want to register.
Allows you to specify one or more SpawnGroup Names that will have their encounters registered as Combat phase only encounters. To add more Names to the list, simply create a new line between the <CombatPhaseSpawnGroupOverride> and </CombatPhaseSpawnGroupOverride> tags and enter the following <string>Value</string> - Replace Value with the SpawnGroup you want to register.
Allows you to specify one or more SpawnGroup Names that will have their encounters registered to be able to spawn during Combat and Peace phases. To add more Names to the list, simply create a new line between the <AllPhaseSpawnGroupOverride> and </AllPhaseSpawnGroupOverride> tags and enter the following <string>Value</string> - Replace Value with the SpawnGroup you want to register.
Allows you to specify if the Combat Phase spawn timers should be increased or decreased. Example: Setting to 2 would mean encounters spawn twice as quickly during Combat, while setting to 0.5 would result in them taking twice as long to spawn.