Command Profiles in RivalAI allow you to specify a group of data that is broadcast from one encounter and then received by other encounters within antenna range (or outside, if you choose).
It is important that you use a unique SubtypeId for each Command Profile you create, otherwise they may not work correctly.
Here's an example of how a Command Profile Definition is setup:
Below are the tags you are able to use in your Command Profiles.
Tag:
CommandCode
Tag Format:
[CommandCode:Value]
Description:
This tag specifies the code that is broadcasted with the command. Other NPCs must have Trigger Profiles matching this code to be able to receive and process it.
Allowed Values:
Any String Value
Multiple Tag Allowed:
No
Tag:
CommandDelayTicks
Tag Format:
[CommandDelayTicks:Value]
Description:
This tag specifies if there should be a delay before the command code is sent out from the originating NPC. Delay value is in game ticks (60 ticks = 1 second)
Allowed Values:
Any Integer Value
Multiple Tag Allowed:
No
Tag:
SingleRecipient
Tag Format:
[SingleRecipient:Value]
Description:
This tag specifies if the command should only process on the first receiver that is able to successfully process Actions after receiving it.
Allowed Values:
true false
Multiple Tag Allowed:
No
Tag:
MatchSenderReceiverOwners
Tag Format:
[MatchSenderReceiverOwners:Value]
Description:
This tag specifies if the command should only be processed on grids that match the owner of the command sender.
Allowed Values:
true false
Multiple Tag Allowed:
No
Tag:
IgnoreAntennaRequirement
Tag Format:
[IgnoreAntennaRequirement:Value]
Description:
This tag specifies if the command should ignore the antenna requirement to send to other encounters. Because no antenna is used, you must also provide a value to the Radius tag as well.
Allowed Values:
true false
Multiple Tag Allowed:
No
Tag:
IgnoreReceiverAntennaRequirement
Tag Format:
[IgnoreReceiverAntennaRequirement:Value]
Description:
This tag specifies if the command should be able to reach other grids that may not have an active antenna to receive the code with.
Allowed Values:
true false
Multiple Tag Allowed:
No
Tag:
Radius
Tag Format:
[Radius:Value]
Description:
This tag specifies the Radius from the sender that other encounters will receive the command if IgnoreAntennaRequirement is true.
Allowed Values:
Any Number Greater Than 0
Multiple Tag Allowed:
No
Tag:
MaxRadius
Tag Format:
[MaxRadius:Value]
Description:
This tag specifies the Maximum Radius from the sender that other encounters will receive the command, even if they are within antenna range of the sender.
Allowed Values:
Any Number Greater Than 0
Multiple Tag Allowed:
No
Tag:
SendTargetEntityId
Tag Format:
[SendTargetEntityId:Value]
Description:
This tag specifies if the ID of the sender's current target should be sent with the command.
Allowed Values:
true false
Multiple Tag Allowed:
No
Tag:
SendDamagerEntityId
Tag Format:
[SendDamagerEntityId:Value]
Description:
This tag specifies if the ID of the last entity that damaged the sender should be sent with the command.
Allowed Values:
true false
Multiple Tag Allowed:
No
Tag:
SendWaypoint
Tag Format:
[SendWaypoint:Value]
Description:
This tag specifies if a waypoint profile should be generated and sent along with this command.
Allowed Values:
true false
Multiple Tag Allowed:
No
Tag:
Waypoint
Tag Format:
[Waypoint:Value]
Description:
This tag specifies the SubtypeId of a Waypoint Profile that you want to generate and include with your command when using SendWaypoint.
Allowed Values:
Any Waypoint Profile SubtypeId
Multiple Tag Allowed:
No
Tag:
SendGridValue
Tag Format:
[SendGridValue:Value]
Description:
This tag specifies if the Grid Value (aka Threat Score) of the broadcasting NPC should be sent with the command.